Freelance Game Sound Designer

✓ 7+ Years of Professional Game Audio Experience
✓ Sound Designer on Dungeons of Eternity —
#1 on the Meta Quest Store at Launch
✓ Multiple Shipped Titles Across PC, Console & VR — Including Wolcen: Lords of Mayhem

I work directly with game developers to take ownership of sound design and interactive audio implementation, while also collaborating with established audio teams throughout development.


Game Sound Design Reel


Selected Game Credits


Unreal Engine 5 - Audio Implementation Showcase


Testimonials

“Oliver was brought on to Wolcen: Lords of Mayhem in order to help in all areas of sound production for DLC/Patch content after release. This involved sound design through to sound integration. Despite Wolcen being a large and complex RPG, Oliver was able to deliver great sounds and was key in covering and maintaining some of the most important parts of the game's sonic identity. He is friendly and easy going, which has made working together a pleasure. I hope to work again with him in the future!”

Luke Hatton - Audio Lead, Wolcen: Lords of Mayhem


"Working with Oliver on my animated clip was a real pleasure. He truly paid attention to what I was aiming for, while being able to push further and propose some really nice things. Despite the fact that it was a tiny fan-made project, he treated it with a very professional attitude. I'm really glad to have been able to collaborate with him!”

Benoit Tranchet - Set designer / Concept artist, Director of the Secret of Mana Tribute


Showcase: UI Sound Design for VR - Dungeons of Eternity

This clip showcases my UI sound design for Dungeons of Eternity, focusing on responsive feedback, clarity, and immersion in VR interactions.


How I Can Work With Your Team

Full-Service Game Audio & Implementation

For Independent Developers and Game Studios

I take ownership of your game's audio, from sound design through to implementation, testing and final polish.

I work directly with game development teams to create and implement responsive, gameplay-driven audio that enhances immersion, player feedback and game feel.

From individual sound effects to complete gameplay audio systems, I can manage audio tasks throughout development, working closely with designers and programmers to deliver an integrated and polished final result.

Areas of expertise:

  • Combat and gameplay sound design

  • Creature and character audio

  • Environmental sound

  • UI / UX audio

  • Wwise and Unreal Engine implementation

  • Interactive audio systems and testing

Ideal For:

Indie and AA developers who need an experienced sound designer to take responsibility for their game's audio.

Freelance Audio Production Support

For established game-audio teams and outsourcing studios

Additional sound design and implementation capacity when your team needs it.

I collaborate with established game-audio teams and outsourcing studios, providing reliable freelance support across sound design, implementation and audio production.

Whether you need someone to take ownership of a specific feature, help clear a production backlog or support a project through an important milestone, I can integrate into your existing workflow and deliver to your team's requirements.

Ideal For:

Audio directors, outsourcing studios and established teams who need experienced freelance support on current or upcoming projects.


An Experienced, Collaborative Audio Partner

I bring a practical, collaborative approach to game audio production, whether taking ownership of audio tasks independently or working alongside an established development or audio team.

✔ End-to-end ownership
Comfortable taking audio tasks from initial sound design through implementation, testing and final polish.

✔ Seamless collaboration
Experienced working with designers, programmers, artists and other audio professionals within established production pipelines.

✔ Reliable delivery
Organised, self-sufficient and comfortable working to production schedules and agreed requirements.

✔ Flexible engagement
Available for individual tasks, defined production packages or ongoing freelance support throughout development.


Player Feedback from a Shipped Title:

Let's Make Your Game Sound Great

Whether you need someone to take ownership of your game's audio or additional freelance support for your existing audio team, I'd love to hear about your project.

Let's discuss how I can contribute.