Freelance Game Sound Designer

✓ 7+ Years of Professional Game Audio Experience
✓ Sound Designer on Dungeons of Eternity —
#1 on the Meta Quest Store at Launch
✓ Multiple Shipped Titles Across PC, Console & VR — Including Wolcen: Lords of Mayhem

I work directly with game developers to take ownership of sound design and interactive audio implementation, while also collaborating with established audio teams throughout development.


Game Sound Design Reel


Selected Game Credits


Unreal Engine 5 - Audio Implementation Showcase


Testimonials

“Oliver was brought on to Wolcen: Lords of Mayhem in order to help in all areas of sound production for DLC/Patch content after release. This involved sound design through to sound integration. Despite Wolcen being a large and complex RPG, Oliver was able to deliver great sounds and was key in covering and maintaining some of the most important parts of the game's sonic identity. He is friendly and easy going, which has made working together a pleasure. I hope to work again with him in the future!”

Luke Hatton - Audio Lead, Wolcen: Lords of Mayhem


"Working with Oliver on my animated clip was a real pleasure. He truly paid attention to what I was aiming for, while being able to push further and propose some really nice things. Despite the fact that it was a tiny fan-made project, he treated it with a very professional attitude. I'm really glad to have been able to collaborate with him!”

Benoit Tranchet - Set designer / Concept artist, Director of the Secret of Mana Tribute


Showcase: UI Sound Design for VR - Dungeons of Eternity

This clip showcases my UI sound design for Dungeons of Eternity, focusing on responsive feedback, clarity, and immersion in VR interactions.


Game Audio Services

Combat & Gameplay Sound Design ✔
Responsive, impactful sound design that enhances gameplay feel, clarity and player feedback.

UI / UX Audio ✔
Clean, satisfying interface audio that improves usability while supporting immersion and game identity.

Audio Implementation ✔
Interactive audio implementation using Wwise and Unreal Engine, from individual sound events to responsive gameplay systems. Experienced in integrating and tuning audio within existing game development pipelines.

VR Audio Design ✔
Spatial and interaction-focused audio designed to strengthen immersion, presence and player engagement in VR.

Trailer & Cinematic Sound Design ✔
High-impact sound design and mix support for trailers, reveals and cinematic moments.

Audio Polish & Production Support ✔
Replacing placeholder audio, refining game feel and helping teams hit important production milestones.

With over 7 years of experience delivering high-quality audio for PC, console and VR titles — including award-nominated projects and a #1 Quest Store launch — I create immersive, responsive sound design that supports gameplay and player experience.


A Reliable Game Audio Partner From Start to Finish

I aim to make audio one less thing your team has to worry about. Whether working independently or alongside an established audio team, I bring a practical, collaborative approach to every project.

✔ Independent Audio Ownership
Comfortable taking responsibility for audio tasks from initial design through to implementation, testing and final polish.

✔ Seamless Team Integration
Experienced working alongside designers, programmers, artists and other audio professionals, adapting to existing workflows and production pipelines.

✔ Clear Communication
Regular progress updates, responsive feedback and clear communication throughout production.

✔ Reliable Delivery
Organised, self-sufficient and comfortable working to production schedules, with a focus on delivering polished work to agreed requirements.

✔ Flexible Production Support
From individual sound design tasks to larger implementation responsibilities, I can adapt my contribution to suit your team's needs.


Player Feedback from a Shipped Title:

Let's Make Your Game Sound Great

Whether you need dedicated sound design, interactive audio implementation or additional support for your existing audio team, I'd love to hear what you're working on. Get in touch and let's discuss how I can contribute.